House of Methods

Methods for creativity, co-design, evaluation & more.

IDEO Method Cards (website, PDF)

"IDEO Method Cards are a tool to showcase methods we use to inspire great design and keep people at the center of our design process. The cards are divided into four categories: Learn, Look, Ask, and Try, making it easy to reference, browse, sort, and share the cards."

IDEO Nature Cards (website, PDF)

"Nature Cards are a collection of cards featuring strategies from the natural world that inspire us with a new mindset as we approach design challenges."

IDEO Design Kit Methods (website)

"Think of these Methods as a step-by-step guide to unleashing your creativity, putting the people you serve at the center of your design process to come up with new answers to difficult problems. Filter by inspiration, ideation, or implementation."

IDEO AI & Ethics Cards (website, PDF)

"IDEO’s AI Ethics Cards are a tool to help guide an ethically responsible, culturally considerate, and humanistic approach to designing with data. The deck is made up of four core design principles and ten activities, all meant for use by teams working on the development of new, data-driven, smart products and services."

Artefact Tarot Cards of Tech (website, PDF)

"The Tarot Cards of Tech are a set of provocations designed to help creators more fully consider the impact of technology. They'll not only help you foresee unintended consequences–they can also reveal opportunities for creating positive change."

Circular Design Guide (website)

"The design thinking approach that underpins this guide allows you to explore new ways to create sustainable, resilient, long-lasting value in the circular economy – giving you the creative confidence to redesign the world around you."

Design Sprint Kit with Google (website)

"The Design Sprint follows six phases: Understand, Define, Sketch, Decide, Prototype, and Validate. While it is recommended to include all six phases of the methodology, there are certainly situations where you might want to run a shorter workshop utilizing these methods. These methods can help align a team on the right problem to solve or provide actionable solutions to a tightly scoped to challenge that can be tested with users at a later date."

Google Ventures Design Sprint (website)

"The sprint is a five-day process for answering critical business questions through design, prototyping, and testing ideas with customers."

Liberating Structures (website)

"Five conventional structures guide the way we organize routine interactions and how groups work together: presentations, managed discussions, open discussions, status reports and brainstorm sessions. Liberating Structures add 33 more options to the big five conventional approaches."

Microsoft Inclusive Design Toolkit (website, PDF)

"Inclusive Design is a methodology, born out of digital environments, that enables and draws on the full range of human diversity. Most importantly, this means including and learning from people with a range of perspectives."

Microsoft Judgment Call Game (PDF)

"Judgment Call is an award-winning game and a collaborative exercise in ethical product development, encouraging the consideration of a wide variety of human perspectives, potential societal impact, and ways to prevent doing harm through responsible innovation."

Behavior Change Design Sprint (website, PDF)

"Designers often create products and services to help people give up on bad habits or to perform positive ones such as exercising more or eating healthy. The process of creating technologies to nudge or change behavior is known as behavior change design."

UI Tenets & Traps (website)

"A deck of cards used by leading companies to improve designs, fast. Tenets describe attributes of good user interface design, and traps describe common, detectable problems that degrade good design. Eliminate traps and the customer experience improves!"